﻿package game.socket {
	
	public class SocketObject {
		
		public var type:int;
		public var host:String;
		public var port:int;
		
		public function SocketObject(type:int, host:String, port:int):void {
			this.type	= type;
			this.host	= host;
			this.port	= port;
		}
		
		public function toString():String { return host+':'+port; }
		
	}
	
}